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AI Insights · Timothy · January 2023

Top 5 Hack and Slash Apps on Android in the US - Q4 2022

Explore the performance of the top 5 hack and slash games on Android in the US for Q4 2022, highlighting trends in downloads, revenue, and active users.

Top 5 Hack and Slash Apps on Android in the US - Q4 2022

In the fourth quarter of 2022, the top 5 hack and slash games on Android in the United States demonstrated varying trends in downloads, revenue, and active users. Let's delve into the performance of each game.

Project Clean Earth from 1N1 saw a steady decline in weekly revenue, starting at around $4.9K and dropping to approximately $2.3K by the end of October. However, the game experienced a notable spike in mid-December, reaching around $7.1K. Weekly downloads fluctuated, peaking at 16.4K in late November, while weekly active users peaked at 24.8K during the same period.

Idle Berserker: legend of rpg by CookApps experienced significant growth in weekly revenue, starting at $7.9K and reaching approximately $72.8K by the end of December. Downloads peaked at 15.4K in late October, but saw a decline towards the end of the year, averaging around 3.1K in the final week. Active users followed a similar pattern, peaking at 29.1K at the end of October and stabilizing around 23.4K by the end of December.

MARVEL Future Fight from Netmarble displayed strong weekly revenue, with notable peaks at $293.7K in late November and $162.9K in mid-December. Downloads were relatively stable, peaking at 11.3K in mid-October but declining to approximately 3.8K by the end of the year. Active users remained robust, maintaining around 76.4K towards the end of December.

Disney Mirrorverse by Kabam Games, Inc. had a consistent weekly revenue, peaking at $104.3K in late October but experiencing a decline to around $48.3K by mid-December. Downloads followed a downward trend, starting at 15.9K in late September and dropping to approximately 1.6K towards the end of the year. Active users also saw a decline, starting at 60.6K in late September and ending at around 34.9K by December.

Ninja Ryuko: Shadow Ninja Game by Monstermob USA had minimal revenue, with a minor peak of $57 in mid-December. Weekly downloads showed a gradual decline from 6.1K in late September to approximately 3K by the end of the year. Active users followed a similar trend, starting at 6.9K and ending at around 3.5K in the final week of December.

These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023